Re-examining key concepts such as the uncanny, the sublime, terror, shock and abjection in terms of their bodily and technological implications, this book advances current critical and theoretical debates on Gothic horror to propose a new theory of cultural production based on an extensive discussion of Freud’s idea of the death drive.
Contents:
Acknowledgements
Introduction: Horror now and then
1. Daddy’s dead
1.1 Gun of the father
1.2 Beyond the paternal principle
1.3 Gothic times
1.4 Candygothic
2. Tech noir
2.1 Doom with a view
2.2 Gothic shocks
2.3 Reading machines
2.4 Phantasmagoria
2.5 The small scream
3. Dark bodies
3.1 An-aesthetics
3.2 Horreality
3.3 Black holes
4. Beyond the Gothic principle
4.1 A child’s game
4.2 Go-o-o-othic
4.3 Dark precursor
4.4 To infinity and beyond
References
Index
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